Output quality loss in Syphon server

visualpaco's icon

Hi All,
I am experiencing an annoying quality loss in sending output from Max to MadMapper or Resolume Arena receiving the output of a "jit. world".

Anybody facing the same problem? Any suggestion on solving it?
Thanks a lot!

output from Max

Result from Max window in full screen mode

Result from MadMapper or Resolume Arena fullscreen mode (QUALITY LOSS)

LSka's icon

hi, from the color of the patchcord it looks like you are using @output_matrix 1 instead of @output_texture 1 . Check if that changes anything.

visualpaco's icon

Thanks LSKA!
I was outputting a texture but the problem was actually, if can be useful for other cases, giving the wanted resolution in the jit.world object in Max and the right same resolution in the output "monitor" of the Mad mapper or Resolume Arena... very simply.

TFL's icon

Out of topic: nice faked volumetric light! Is it the same technic as described in this post?

visualpaco's icon

Yes, actually that is what I am using in its implementation by Foderaro... as quoted in the post...

Julien Bayle's icon

If you output a texture, and you are sure that you control the texture dimension by using setting it with @dim attribute, then, max just push the texture to syphon pipeline and that latter doesn't alter it at all.

visualpaco's icon

Many thanks @Julien Bayle! I was actually using @size... it was working anyway but giving @dim should be the correct way...