Randomly Generating X/Y Values as Triggers
Hello all,
I'm currently working on a project that allows me control of two pictslider objects using a homemade accelerometer controller. For a musical component, I want to plot a large number of randomly generated points across an x/y plane of the same dimensions (128 by 128), and any time one of those points is "scrolled over" with the matching numerical value, it will trigger a bang (the bang will be then used to cycle through a group of audio samples, creating a wind chime effect). Anyone ever try something like that here? Just looking for tips as I've kind of hit a wall.
what are you exactly asking for ?
how to generate random values,
or how to ramp from value to value,
or how to bang when ramp ends ?
I’m asking for a few things I suppose. I want to generate a large number of x y coordinates, plot them on an x y graph, and any time the output from a pict slider matches one of these coordinates, generate a bang
why this complication with plot graph etc ?
you can generate as many xy pairs and store them into coll for example
and trigger bang whenever both axis match
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But if you need some visual graphs etc, that is out of my interest
Thank you!! This is exactly what I was looking for. Going to search for some advice on the visual component. Much appreciated