Tim Horne -
Ah okay thanks for the link some very useful info here.
3
mr.l -
Hello, it has been a very long time that I used Max. (Jitter). Just downloaded the new version on a Win10 PC. I want to get a UHD video...
1
Deliverer -
Hi Rob! thanx for your answer. I gave a look at the patch you provide. Doesn't look that much obvious at first sight! Will take some...
TFL -
Because of the way they handle blending. When you send a texture/matrix straight into jit.pworld, I guess it is equivalent as sending it...
4
Rob Ramirez -
not all jit.phys.body shapes support scaling in all dimensions (e.g. cylinder supports 2, and sphere only supports a single), so for this...
2
Haotian Yu -
Thanks for this, very helpful - will play around and see if I can get this working with jit.charmap + matrix line breaks.
5
mmeza -
Many thanks for your interest and your help, I appreciate it very much. The first essay of the project was done with the Zoom drawing tools...
Federico-AmazingMaxStuff -
Super useful, thank you Matteo!
21
Check [jit.phys.world] fixedtimestep an maxsubstep attributes for better accuracy, and ultimately numthreads for the performance. It might...
Mariano Sibilia -
@Matteo Marson yes! thank you!
9