Shakeeb Alireza - 14 minutes ago
chuck-max is a project to embed the chuck engine in a Max/MSP external. It currently has one external (chuck~) with the following ...
Laura Papke - 24 minutes ago
Hi, omg that is amazing, such detailed information. I have to go through it detail, but I see already some good tips. THANK YOU SO MUCH! ;)
fractal - an hour ago
all good, that was it, just dropped the step by step patches folder in document/max8/library as stated in file preferences and everything ...
luvulongtime - 2 hours ago
You can use jit.gl.shader to attach it to the mesh with the @shader-attribute and it will apply a shader only to that specific mesh
carlos de anda - 9 hours ago
I have a weird problem that's been completely messing with my patches and I can't figure out why.
Connor Pogue - 10 hours ago
Can not get this to work. I have bought max 8 months ago. tried re installing.
riccardo dapelo - 13 hours ago
Yes, both you are right! Sorry, I didn't see that I was using mcs.sig. I didn't even know the difference between the two.
👽R∆J∆ The Resident ∆lien👽 - 14 hours ago
really loved discovering this track from Roman recently; ornate in its sound-design, and also so graceful the way it evolves through an ...